#ifndef PLAYSCENE_H
#define PLAYSCENE_H
#include<QPainter>
#include <QMainWindow>
#include<mycoin.h>
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);
    PlayScene(int levelNum);
    int levelIndex;

    void paintEvent(QPaintEvent *);


    int gameArray[4][4];
    MyCoin *coinBtn[4][4];
    bool isWin=true;
signals:
    void chooseSceneBack();
};



#endif // PLAYSCENE_H
